Whop vs Skool
Skool: Hobby $9/mo + 10%; Pro $99/mo + 2.9%. Whop: no monthly fee, 2.7% + $0.30 per sale. Skool's per-sale cut is at or below Whop's, so it becomes cheaper once volume covers its monthly plan. Beyond price, the choice is about product: Skool is a clean, opinionated community-plus-classroom product with a strong discovery feed and gamification. Whop is a storefront and payments layer that can gate Skool-like chat, Discord, courses and files, with no monthly fee.
Cost side by side
| Whop | Skool | |
|---|---|---|
| Monthly fee | None | $99 |
| Per sale | 2.7% + $0.30 | Hobby $9/mo + 10% |
| Setup / listing | Free | Free trial, then plan |
| Tax handling | Optional 2% managed service | Your responsibility (via processor tools) |
| Payouts | 200+ countries, $10 min | Via Stripe/PayPal or platform payouts |
Monthly fees at $50 per sale
| Monthly revenue | Whop fees | Skool fees | Cheaper |
|---|---|---|---|
| $500 | $16 | $114 | Whop by $97 |
| $1,000 | $33 | $128 | Whop by $95 |
| $2,500 | $82 | $172 | Whop by $89 |
| $5,000 | $165 | $244 | Whop by $79 |
| $10,000 | $330 | $389 | Whop by $59 |
| $25,000 | $825 | $824 | Skool by $1 |
Skool row uses Hobby $9/mo + 10%; Patreon's unpublished processing fee is excluded, so its true cost is higher.
When to stay on Skool
Stay on Skool if the classroom/community UX and the Skool discovery feed are where your growth comes from — the $99 is buying a product experience, not just checkout.
When to move to Whop
Move if you sell through Discord or your own audience, run several products or tiers, or want affiliates and payment plans without a monthly floor.
What you give up
Skool's leaderboard/gamification, its calendar-driven community UX and its discovery feed. Whop has chat, forums and courses but they feel like a marketplace, not a clubhouse.
What moving involves
- Recreate products and tiers on Whop; keep prices identical to avoid re-consent friction.
- Announce a switch date and offer existing members a bridging discount or extended access — subscriptions cannot be transferred between processors, so every member re-subscribes.
- Run both for one billing cycle, then close new sign-ups on Skool.
- Export your member list before you cancel the old plan.
For established businesses with meaningful monthly volume, the migration guide on our sister site goes deeper: migrating from Skool to Whop.
Compare the dashboards yourself
A Whop account is free and takes minutes. Build the same product you have on Skool and look at the fee on a test order.
Start selling on WhopFree · no monthly fee · 2.7% + $0.30 per salePartner link · free to start · no monthly fee
Frequently asked questions
Is Whop cheaper than Skool?
For most creators, yes: Whop has no monthly fee and charges 2.7% + $0.30 per sale, against Hobby $9/mo + 10% on Skool. Skool's per-sale cut is at or below Whop's, so it becomes cheaper once volume covers its monthly plan.
Can I move my members from Skool to Whop?
Not automatically. Subscriptions are tied to the processor, so members re-subscribe on Whop. Export your list, announce a date, and bridge with a discount.
Does Whop have Skool's features?
Whop covers checkout, subscriptions, communities, courses, files and affiliates. It does not replicate everything: Skool's leaderboard/gamification, its calendar-driven community UX and its discovery feed. Whop has chat, forums and courses but they feel like a marketplace, not a clubhouse.
Written by Karel Moreau, editor of Digital Seller Guide. Fees and policies re-checked against the providers' published pricing pages on 20 September 2026. Spotted a change? karel.moreau@digitalsellerguide.com.